It has been a long time since everyone is waiting for the Cupertino-based tech titan, Apple, to enter the virtual and augmented reality business. Although we have yet to hear any official word from the company regarding the same, Apple is said to be silently working on its AR project.
But Apple fans need not get disappointed at all!! A company named Occipital is working towards making your VR and AR dreams come true. Occipital is currently shipping its Bridge Mixed Reality headsets exclusively with iPhone compatibility. The Bridge Headset comes with several built-in sensors, positional tracking feature and a lot more at an affordable pricing of just $399.
https://www.youtube.com/watch?v=Iys8yo0sjYg
Occipital Bridge Mixed Reality Headsets
The Bridge Headsets have been designed to be exclusively working with the iPhone 6, iPhone 6s and the iPhone 7. Being a mixed reality headset, it lets you enjoy both the virtual and augmented reality experience by overlaying virtual objects and elements on your real world physical surroundings.
In terms of make, the Bridge headset is made of good quality and sturdy plastic giving you a feel of assurance and safety once you put your iPhone inside. The semi-rigid straps will help you to properly distribute the weight. Also, the headset comes with a Bluetooth remote for motion control.
What sets the Bridge headset apart from other mixed reality or mobile virtual reality headsets is the fact that Bridge comes with the company’s own depth-sensing 3D Structure sensor. These sensors offer advanced image mapping capabilities with an output of 60 frames per second.
Not only this, the Structure Sensor incorporates within the Bridge headset – one of the most important inside-out positional tracking features and lets the user enjoy room-scale capabilities. Moreover, the great thing is that these sensors have got their own separate rechargeable battery. This ensures a minimum of 3-4 hours of seamless room-scale tracking experience.
The Bridge Mixed Reality Headset runs on the company’s own “Bridge Engine” software. The company is planning to make this software an open source by collaborating with several developers and thus form a bigger community to create unique and immersive mixed reality experiences.
Apple’s Push in the AR Industry
There is no direct evidence as to what and how Apple plans to enter the VR/AR space. However, Apple boss – Tim Cook – has been quite vocal on several occasions regarding the beauty with Augmented Reality technology and what could it bring to the table ahead in time.
Moreover, this year’s iPhone launch is expected to bring a lot of tech inputs to the users pertaining to augmented reality. Also, the handset is expected to feature OLED display. All this could mean we could get a potentially frame rate compatibility and even better room-scale experience with faster switching.
VRTechie says
pricing and inside-out tracking sensors make it a great deal
pernedge says
So my guess is the iPhone pluses (plus) are too big? How about those who have the smaller ones like the SE? Any ideas?
magarcut66 says
It works with iphone 6 and 6s as well and I think they are the right size screen then plus model as they are not too big nor too small.