Content is king in virtual reality and that’s only becoming more true as time goes on. Big companies like Google, Samsung, Oculus and many other startups have been working on VR content optimization to make the user experience much more intuitive and immersive.
Facebook-owned Oculus has always remained at the forefront of getting new technologies and content to the VR space. Last year at the F8 conference, the company announced its Surround 360 Camera reference designs which come with the flexibility of six-degree-of-freedom (6DoF), which means that in addition to getting a 360-degree-view, the user can also enjoy some depth of field while moving back and forth.
RED to Add Life to Facebook’s Surround 360 Cameras
Facebook has now decided to go ahead with their plans for developing this camera. During the latest F8 conference this week, the company announced a partnership with a high-end digital film camera company – Red Digital Cinema. As per the announcement, RED will be working on developing a VR Camera using the Surround 360 technology.
RED’s digital cameras are said to be at the forefront of driving the technological shift of film-based movie making to digital production. The combined team will take RED’s image quality “with over 16-stops of dynamic range and high spatial resolution” and blend it with “Facebook depth estimation technology” thereby developing a workflow that would enable capture, review and stitching all on-set. These capabilities would make it much easier for directors to capture immersive content.
Once this technology is out in a full-fledged manner, it surely will boost the production of VR Porn videos in the coming years.
While explaining the reason for a partnership with RED, Brian Cabral, Director of Engineering at Facebook said: “The imagery is clean — it makes the depth reconstruction work better.”
Cabral further added: “We’ve taken all of our learnings over the past two years and all of our cameras and algorithm development to… inform a lot of our decisions on both our partnerships and the design of the cameras. We’ve also listened to a lot of people who use our prototypes and others to incorporate all the learnings in the industry to shoot with VR cams. A lot of the feedback we get is how easy to use it on set.”