Virtual reality companies in the industry are making every effort to develop innovative solutions and introduce next-level immersion to your VR experience. One such company, OptiTrack, is determined enough to enhance your multi-player gaming experience by introducing full-body VR immersion through its new tracking puck.
OptiTrack Tracking Puck
With its new Tracking Puck, OptiTrack aims to extend VR tracking on a wide-scale and beyond the room-scale capabilities. This solution brings full-body immersion of multiple players to accurately track the player’s moving avatars in VR arcades and larger VR gaming arenas.
The OptiTrack Tacking Puck can be easily attached to the player’s feet, hands and even their gaming backpacks. These pucks are capable enough to deliver real-time animations that allow players to determine each others position and orientation with their entire skeletal pose.
This looks really quite interesting as you can see full-body avatars and position of your friends in real-time. OptiTrack’s CSO, Brian Nilles, said in a statement “The lack of a full-body tracking solution has been a glaring problem for consumers, who with today’s VR experiences often see no avatar at all, or at best, a crude animation of others activities in the play area. This market needed a high-quality human tracking solution, with very little additional hardware on each participant, which makes OptiTrack Active the world’s first all-in-one tracking solution for out-of-home VR.”
Self-Calibrating Tracking System
In addition to the Puck, OptiTrack has also revealed its new self-calibrating tracking system which simplifies the operations of VR arcades to a great extent. Motion-tracking solutions which are available today require frequent calibration of cameras. This increases the operator’s responsibility to calibrate the arena even for small structural movements.
OptiTrack’s self-calibrating system removes this barrier as the company claims that after the first initial installation, operators won’t need to go through the tedious process of re-calibrating the cameras every time. While talking about this new system, Brian said “The introduction of self-calibrating OptiTrack systems is a huge benefit for all of our customers but is vitally important to location-based VR because it dramatically reduces the time and steps to prepare the experience each day, and of course, can now be operated by arcade staff rather than experienced technician.”
Such a solution can be implemented nicely into VR porn arenas sometime in the near future. By adding animations to the bodies of your partners/crush, this could possibly take the sex experiences of couples to a new level in virtual reality porn.
VRTechie says
Looks cool…. Hope game developers will make the most of this in coming VR developments