We dug a little deep on this one, reaching into Naysayer’s archive, though with a new twist. I re-rendered the scene to match the VR version since I used a different version of shading and lighting as Maya stuff doesn’t transfer to Blender.
The audio was fun to work on for this one too. I didn’t get a chance to bring in a VA for this one, but I realized I had an audio log of Pharah’s actual lines from the game, so I peppered in a few throughout the video. If nothing else it’d be fun to see what made the cut and there were so many good lines to choose from I had to be pretty selective.