Sony recently updated us on their project Morpheus VR Headset for the PS4. This post includes all the important details we know.
Reddit user st23576 compiled a great list of the important details.
- OLED display
- Low persistence
- 120 hz
- 1920 x 1080
- 5.7″
- 100 degree FOV
- launch by Q2 2016
- “All 1920×1080 pixels have RGB subpixels, creating a beautiful full HD image.”
- “Developers building games for VR are encouraged to target 120 FPS. But for those looking for high graphics, we offer the option to render games at 60 FPS but output at 120 FPS”
- “For these titles, developers can use a technique called reprojection to take the latest sensor data”
- “We’ve reduced latency to less than 18ms, half of what the first prototype had”
- 9 tracking LEDs, 3 more than before.
- “You can slide the display in and out without removing the headset” (I think this just means the front part of the headset flips up so that you can take a quick look at the real world.)
- “We made the headset easier to put on and take off with a quick release button”
- 4 demos optimized for the new prototype
- “London Heist. This demo, showing London’s underworld, lets you experience presence of another character.” Uses the Move and 3D audio.”
- The Deep (updated version of shark tank demo from before)
- Bedroom Robots – featuring the little robots from The Playroom
- “Magic Controller, shows how the controller is tracked in VR and can be used for all sorts of gadgets within the game”
- “We’ll show more at E3”