The that was used as the mascot for
Unity, Palmer replies.
They continue to talk about the fact that there is a lot of money in the adult industry as a whole but not enough is going into the virtual reality side of it.

Palmer continues with a story about when he started the Oculus Kickstarter campaign and selling VR headsets for $300 but there was a reward if you paid the $10,000 tier and you would actually get to visit their offices. Most of the people that backed it are rich game developers, bar one person who owned many adult video sites. Palmer questioned the backer as to why he would back the campaign for so much money, the backer replied saying he had so much money and just thought the project was interesting. He continues to suggest more people in the VR industry with that amount of money should do the same and put it into the virtual reality industry - "be that guy."
The discussion continues with how VR porn studios are approaching different video production methods, suggesting that most are creating their own video applications based on their peripheral technology, and not creating standards like having one device that will work with many applications or vice-versa. Continuing, Luckey says it is probably too much to ask right now of the adult VR industry to create standards but at some point, it will have to happen.
Mad Scientist or Adult VR Futurist?
One thing Palmer would like to see (and he says he's thinking about helping this happen), is to push the hardware to its absolute limits for haptic feedback technology, stating that it is incredibly difficult for VR developers to make hardware that works really well. Buying a very expensive industrial robotic arm, like the types used to build cars, and then using that to make VR sex games could go towards creating the next generation sex technology.
The next question from someone in the audience was about how the limitations of VR make it difficult to tell stories because the video is usually shot from one or two perspectives compared to traditional adult videos with many camera angles used. Palmer somewhat agrees but says the limitations are new and different and need to be explored more.
Another question from the audience which leads to quite a bit of laughter is "why is Palmer currently supporting the HTC Vive?" Palmer's reply is that he supports all VR hardware, even when he was supporting "the other company's virtual reality hardware" but HTC, he says, is releasing more interesting things into the market. "I support everyone, not equally but... at least a little bit."
His final comment on this was that he'll answer the real question being asked: "no, I won't be buying HTC it looks like."
It Gets Real

An audience question again, they ask about the ability to connect VR straight into the brain. The discussion now goes into WTF mode.
Palmer gives praise to or
nervegear in the future.
The final words of wisdom Palmer leave the audience with is stating that he's been dating his girlfriend Nicole for 8 years and she knew him before he got rich.
Summary: We have needed, and still need people just like Palmer in VR.
Thanks, Palmer!