WebXR Hand Tracking Guide: https://vrporn.com/quest-2-webxr-hand-tracking-tutorial/
Due to an unfortunate issue in the bedroom, you decide it’s time to get checked at a clinic. Your gorgeous attending physician, Dr. Aida, quickly determines the cause is psychological. Just in case, she decides to double-check the test equipment and accidentally bumps into you. Miraculously, you start to feel something rising in your pants. Aida is your cure, and she appears more than happy to fill your special prescription.
Experience a hand-tracked adult VR game like no other. The game is streamed directly from the browser to your headset. Welcome to the VR Hand Revolution. Pressing the gray “Stream Game” will prompt a small download, then select your settings to start playing.
Key Features:
– [New!] Passthrough AR Support
– Color Customization (hair, skin, eye, clothes, and more)
– Foreplay Mode now allows slapping, grabbing, touching, licking, and kissing.
– Oculus Quest Hand Tracking supported – Sex is controlled by jerking your hand
– Oculus Go users can use laser cursor to grab and slap. Switch grab and slap mode in the menu.
– Use Posture button on the menu to switch between various foreplay and sex positions.
– Cum in game using hand gestures, you don’t need to use a menu to climax
– Adjustable boob size and boob physics
– Body sliders to adjust the body shapes
– Game is still playable using other headsets without hand tracking using Auto Mode
– Hide Menu Option on the start menu : removes the overhead menu button
Developer tips to get the best experience:
– It may take 3-7 strokes for the game to calculate your hand movements
– Make use of the “Insertion Rate”, “Insertion Threshold” settings to adjust speed and timing
– Use the costume menu to strip or change the girl’s clothes.
– Quest 1 users may want to select “Room Detail – Only Essentials” to increase frame rate in the costume menu
Compatibility:
– Oculus Quest (Hand Tracking Support)
– Oculus Quest 2 (Hand Tracking Support)
– Oculus Go
– Pico 4 (No Hand Tracking Support, No AR)
Variable Functionality Headsets:
These may work at times.
– Steam VR [Index]
– Google Daydream
– Oculus Rift (Microsoft Edge)
– Oculus Rift S (Microsoft Edge)
– WindowsMR (Microsoft Edge)
– HTC Vive (Install Firefox Reality from Viveport) or (Microsoft Edge)
rockhardvr says
Developer notice: Patches for all of the old games (other than the Playroom series) have been sent to VRporn.
They have patches for the Quest 3 side button support and a fix for the erratic hand-tracking switching. Until the patch is applied, I suggest users turn off the hand tracking or play in hand tracking mode to avoid the issues.
danlivez says
I have found that with a lot of these games the menu keeps dissapearing and coming back without letting me have any controll over it.
rockhardvr says
I just did a test on this one. It looks like the problem is related to hand tracking auto-switching. When you have the hand-tracking on, even if you turned off the auto-switching, the auto-switching randomly happens even when you’re holding the controller. And the menu will go crazy when this happens.
For now, this symptom will happen with all of my game series. For now, the solution is to turn off the hand tracking or play games with the hand tracking.
Also, I admit that some of the old games haven’t been patched for Quest 3. For example, the side button doesn’t work except for the playroom games. I better take care of the old games soon. But remind you that patching content in VRporn takes a very long time. (one month after my submission)
spacewolf says
Doesn’t work on Vision Pro
rockhardvr says
Thanks for the info. I think hand tracking or WebGL Api may be incompatible. For the lack of device on my hand, I cannot know for certain at this moment.
AyyIdk says
says this site annoy be found now
vghhfgurryiho says
i keep flying into the air, any idea how to fix
rockhardvr says
That sounds like the “analog stick drifting” caused by auto-switch of hand tracking. You can fix it by turning off the hand tracking or playing in hand tracking mode. I paste a comment I posted on another game.
If any of you are having the analog-stick-drifting issue, consider turning off the hand tracking entirely. That symptom happens when the system randomly switches to hand tracking while you’re holding the controller. Turning off the “auto-switching” won’t cut it. You need to turn off the hand-tracking entirely to prevent this drifting issue.
The auto-switching wasn’t like this before. But it had become this bad at some point since Quest 3 launched.
In other words, your analog sticks are fine. Don’t bother calibrating it.